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Faded Glory LARP > The Library > Blood parasites



Title: Blood parasites
Description: Description and treatment


Filmy Ref - February 8, 2006 09:45 PM (GMT)
Strains can propagate once a month. As the parasite stimulates blood production and can spread but intimate contact or by once a month expelling enough blood (vomiting, period or rectal bleeding) to form a small dog sized golem (indeed it moves on all fours) that seeks out a weak host and assaults them.
The T'Cra retain knowledge of how to remove the parasite, the only process we have found to be effective is to drain the hosts body of blood and heal them moment before they die, even this is not 100% effective.


Creatures, seemingly at will. In creatures not of the Mendac the parasites have the same effect but they also gain some curious side effects. The following are a number of the most common parasite strains.

Petrosis strain

Seems to turn the skin of the host to stone when the host is exposed to extreme stress. The stone skin seems to prevent the host from moving but offers no protection. It can be removed, freeing the host from his stone prison, but causes great pain to the host.


Bentlam strain

If the host experiences feelings of sustained happiness and enjoyment then they also find their body takes on both a softer nature (the bones weaken and soften) allowing them to pass through small gaps, but also they are more susceptable to suggestions. For example they will not refuse any dares that involve possible enjoyment, such as eating contests, drinking contests, and seducing the Lords daughter in her own room. However if this state is maintained for too long the host can devolve into a fluidic puddle of boneless plasma, and then will attack the nearest potential host.


Berzark strain

When subject to any fright or other effect that would sway the host from a dedicated course of action they feel... (incomplete)

Filmy Ref - February 10, 2006 11:54 AM (GMT)
(continued) strongly about, the host becomes berserk attacking the source of his fury then going on to attack it's compatriots. However if this state is kept up for too long then the host suffers damage as the parasite literally burns him from the inside and also he is reduced to a mindless rage filled killing machine that attacks any moving thing in its path. Normally this results in the death of the host but also in the parasite finding a new host.

Kedren strain

The straint confers at first a very helpful benefit to the host, it allows them to regenerate hits quickly and even heal damage such as severed limbs. However it also induces in the host a terrable thirst for meat, any meat. Seriously injured they musteat any and all meat they can find until the location has risen to above two, this includes living animals, people and dead flesh. They will try to obtain it from the nearest and easiest source so they will go for carrion, animals, then young or elderly, then heaing people they intimidating ones in that order.

They retain enough sense to try to lure their prey to one side if they can as they become aware of this terrible need very quickly. Healing the wounds on the host by other means reduces or removes the hosts need for meat.

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A bunch of random scribbled notes accompany this scroll related to the final missing segment of the scroll.

T'cra can take control of anyone infected by paraside, can only be removed by T'cra of forcing host to point of death by draining blood from them. Parasite will leave at last moment so host in grave danger.




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