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Final Fantasy Blood Of Nemesis > Basic Information/Getting Started > Page 1: Races


Title: Page 1: Races
Description: Gaea's diverse display of inhabitants


Vaden LeMonte - August 7, 2005 08:14 PM (GMT)
Races

Races are the species your character is in the game. Based on this person's race NPCs (Non-Playable Characters) may react differently along with the GMs (doesn't mean we show favoritism to any race). Keep track of what races excel in different stats, and what stats they don't do so well in.

Hume (Human) (Kingdom: Fortanius) - This race has scattered among the world. Their langauge the most used throughout Gaea; being well rounded allows them to make well in any class.

Beginning stats
  • HP - 15
  • MP - 10
  • Strength - 6
  • Physical Defense - 6
  • Magic Defense - 6
  • Magic - 6
  • Agility - 6
  • Luck - 6
Mithra (Kingdom: Lennaria) - Semi-humans, usually a bit shorter than Humes, these people are also known as cat-people. Even though their species does have males and humans, mostly only the females tend to adventure out, while the males (for the most part) stay home.

Beginning stats
  • HP - 10
  • MP - 5
  • Strength - 4
  • Physical Defense - 6
  • Magic Defense - 6
  • Magic - 7
  • Agility - 8
  • Luck - 6
Elven (Kingdom: Riven) - Like Humes, Elvens are scattered around Gaea. Taller than Humes, they tend to live twice — even three times — as long as Humans. Heightened senses and agility makes them also well rounded characters that can take on just about any class.

Beginning stats
  • HP - 17
  • MP - 8
  • Strength - 5
  • Physical Defense - 8
  • Magic Defense - 6
  • Magic - 5
  • Agility - 7
  • Luck - 4
Half-Beast (Kingdom: Midhar) - Who knows how these creatures came to be? But they seem to be bigger, buffer, and stronger Humes. However, a lot of them look like Humes or pretty close. Despite this, they lack a decent strength in magic.

Beginning stats
  • HP - 20
  • MP - 3
  • Strength - 9
  • Physical Defense - 9
  • Magic Defense - 5
  • Magic - 3
  • Agility - 5
  • Luck - 5
Fairy (Kingdom: Alinia) - Fairies are execptional magic users, and said to be very charismatic (yes, males and females can be fairies). Fairies might be the strongest magic users and the most beautiful creatures, but they lack in physical stamina.

Beginning stats
  • HP - 7
  • MP - 15
  • Strength - 3
  • Physical Defense - 4
  • Magic Defense - 9
  • Magic - 9
  • Agility - 6
  • Luck - 6
Golum (Kingdom: Dupons) - Your assortment of junk, or maybe even a well crafted together cyborg. Golums are creatures that are created on un-natural terms. Most Golums were put together by accident or a powerful mage's magic. Not all Golums have to look like a mess of parts or robotic. Most Golums, in fact, hold the characteristics of any normal race, and most people would never know the difference. Even though underneath, there might be robotical gears ran by steam or even a center core run by high amounts of magic.

Beginning stats
  • HP - 8
  • MP - 8
  • Strength - 5
  • Physical Defense - 8
  • Magic Defense - 8
  • Magic - 5
  • Agility - 4
  • Luck - 8
Warning: These to races are a little bit, weaker and because of the lack of being able to obtain a sub-job makes their stats a little weaker in the end. I suggest more expereiend RPG'ers only. Demons and Angelics can only choose any of the basic classes (click here for detailed rule) and may not advance to classes with Level restrctions.

Demons (Kingdom: Ghenna) - From BloodSuckers to SoulStealers, Demons come in a varity of shapes and sizes. The demons have their own side class as well as a normal class, which allows them to learn different kinds of skills and magic. Their stats start out somewhat low, but have great potentiental. Also most people tend to hate and fear Demons because of their horrible evil background.

Beginning stats
  • HP - 5
  • MP - 5
  • Strength - 4
  • Physical Defense - 4
  • Magic Defense - 4
  • Magic - 4
  • Agility - 4
  • Luck - 4
Angelic (Kingdom: Eden) - As holy as mortals come. These also come in a variety of shapes and sizes, however people tend to feel safe and at ease when this lot is around. Also just like Demons they have they're own type of magic which they are able to learn.

Beginning stats
  • HP - 5
  • MP - 5
  • Strength - 4
  • Physical Defense - 4
  • Magic Defense - 4
  • Magic - 4
  • Agility - 4
  • Luck - 4




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